U4GM ARC Raiders Expedition Tips Why Reset and What Stays

ARC Raiders Expedition guide: build the Caravan, register in an Expedition Window, and see what you keep vs lose in the soft reset, so you can restart with bonuses and progress faster.

There’s a weird point where your Raider feels “done.” The routes are muscle memory, your stash is jammed, and every run starts to feel the same. That’s usually when you start eyeing the Expedition Project and, yeah, it’s basically a prestige-style loop. If you’re the kind of player who likes planning ahead, skimming what counts as an ARC Raiders BluePrint can even change what you bother keeping before you go, because some stuff just won’t make the trip.

Building your way out

Expedition isn’t a menu toggle. First you’ve got to finish the Expedition Project, and that means building the Caravan. It’s expensive on purpose. You’ll feel it in your materials, and you’ll probably catch yourself doing “one more run” a dozen times to top off whatever you’re short on. Then there’s the Expedition Window. You can only register and depart when it’s open, so you’re not just resetting on a whim. It makes the whole thing feel like an actual departure, not a rage-quit button.

What you keep

This is the part most people ask about in chat. You don’t lose everything. You keep the progress that’s meant to matter long-term: your unlocked maps, your Workshop Stations, Codex entries, Raider Tokens, and Cred. Your competitive stuff stays too, like Active Leaderboards standing, trials progress, and Raider Decks progress. Cosmetics and personal event progress stick around, which is honestly the only reason some folks even consider doing it. And the big payoff: the permanent bonuses you earned from Expedition, like extra skill points and additional stash slots, carry forward and make your next climb faster.

What gets wiped, and why it still feels worth it

Now the sting. Your inventory is gone, so don’t get sentimental about that perfect loadout. Stash upgrade progress resets, and so do blueprints, coins, your base Player Level, and the usual questline grind. Your Raider Den and Workshop upgrades go back to square one, plus your regular skill points. It sounds harsh, and it is, but the second run plays different. You already know where to loot, when to bail, and what fights aren’t worth taking. You rebuild with intent instead of hope, and that’s the whole hook. If you’re timing it right and you’ve got a plan for what to chase next, browsing a BluePrint for sale can help you focus your re-grind on the gear and upgrades you actually care about instead of hoarding everything again.


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